Category Archives: Games in School Libraries

Backwards design, inquiry learning, and Pokemon: Scenario

Before we jump in to the actual lesson planning part, let’s set up a scenario. Let’s imagine that I’m an elementary school media specialist in the state of North Carolina. Animals are a key part of the 4th grade science … Continue reading

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Backwards design, inquiry learning, and Pokemon: Introduction

Soon after I wrote Pokemon for the 21st Century Learner, JP at 8bitlibrary.com continued the Pokemon series he began in Pokemon 101 with the posts Pokemon 102 and Pokemon Project Based Lesson Plan Idea: Habitats. JP’s lesson plan planted the … Continue reading

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Resource Review: GameFAQs

GameFAQs (http://www.gamefaqs.com) is a fully-searchable online archive of video and computer game information.  It is owned by the GameSpot network but independently operated by Allen Tynan, a member of the site since its inception in 1995 and a GameFAQs employee … Continue reading

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Pokemon for the 21st-Century Learner

In his excellent post, Pokemon 101 for Teachers & Librarians, JP of 8bitlibrary.com answers the question, “What does Pokemon have to do with schools/libraries?”  I’d like to take that a bit further and, based on his points, articulate what it … Continue reading

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